File:Space Hulk briefing.ogg
Summary
[edit]| Description |
A typical briefing before a mission in the computer game, Space Hulk. Mono sound sampled at 44100 Hz in 16-bit resolution. |
|---|---|
| Source |
Recorded from the game |
| Date |
2009-07-05 |
| Author | |
| Permission (Reusing this file) |
Copyrighted by Electronics Art
|
Licensing:
[edit]- the sample is being used for commentary on the recording in question;
- the sample contributes significantly to the encyclopedia articles in which it is used (listed under the heading "File usage" below) in a way that cannot be duplicated by other forms of media;
- the sample is short in relation to the duration of the recorded track, and is of inferior quality to the original recording;
- no other samples from the same track are currently used in Wikipedia;
- there is no adequate free alternative available.
A more detailed fair use rationale should be provided by the user who uploaded this sample.
Any other uses of this sample, on Wikipedia or elsewhere, may be copyright infringement. If you are the copyright holder of this sample and you feel that its use here does not fall under "fair use", please see Wikipedia:Copyright problems for information on how to proceed.
To the uploader: If this is a free, non-copyrighted audio recording, please post it to Wikimedia Commons instead.
Fair Use in Space Hulk (video game)
[edit]| Description |
Recorded vocal briefing, spoken by a character of the Space Marines, from the game. |
|---|---|
| Source |
Self-made recording from the computer game, Space Hulk by Electronic Arts |
| Article | |
| Portion used |
This is a portion of one of more than fifty voice recordings in the video game, and hence insignificant. |
| Low resolution? |
Yes, original sound sample is 8-bit emulated from a PC speaker. |
| Purpose of use |
To help readers understand the monastic atmosphere of the briefings, which has produced polar reactions among reviewers. The concept of a vocal atmosphere is best illustrated with the experience of hearing the sample itself. This sample also helps listeners to judge for themselves the vocal quality of EA's work in synthesizing speech on a PC speaker, which normally produces simple beeps. |
| Replaceable? |
Electronic Arts and Games Workshop have not released any vocal samples into the public domain, and a free replacement track could not be created that would adequately provide the same information |
| Other information |
As the game is out-of-production and no longer on sales, the use of this recording neither detracts from the game nor inhibits its commercial rights in any way |
| Fair useFair use of copyrighted material in the context of Space Hulk (video game)//en.wikipedia.org/wiki/File:Space_Hulk_briefing.oggtrue | |
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 01:17, 6 July 2009 | 20 s (547 KB) | Jappalang (talk | contribs) | {{Information |Description = A typical briefing before a mission in the computer game, ''Space Hulk''. Mono sound sampled at 44100 Hz in 16-bit resolution. |Source = Recorded from the game |Date = 2009-07-05 |Author = ~~~ |
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File usage
The following page uses this file:
Transcode status
Update transcode status| Format | Bitrate | Status | Encode time |
|---|---|---|---|
| MP3 | 162 kbps | Completed 02:39, 25 February 2026 | 1.0 s |