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'''''WWE 2K14''''' is a [[professional wrestling]] video game developed by [[Yuke's]] and published by [[2K Sports]] for the [[PlayStation 3]] and [[Xbox 360]]. The box art features [[Dwayne Johnson|The Rock]] as the cover athlete.<ref>{{Cite web |url=http://www.2ksports.com/news/2ksports/422 |title=The Next ''WWE'' Games Title Will Be Called ''WWE 2K14'' and Will Feature The Rock as Cover Superstar|publisher=2KSports.com |access-date=April 10, 2013 |archive-url=https://web.archive.org/web/20130413014150/http://www.2ksports.com/news/2ksports/422 |archive-date=April 13, 2013 |url-status=dead }}</ref><ref>{{Cite web |url=http://wwe.2k.com/news/us-wwe-games-now-part-of-2k-games.php |title="''WWE GAMES'' IS NOW PART OF 2K" from ''2KSports.com'' |access-date=June 29, 2013 |archive-url=https://web.archive.org/web/20130629011325/http://wwe.2k.com/news/us-wwe-games-now-part-of-2k-games.php |archive-date=June 29, 2013 |url-status=dead }}</ref> It is the first game published by 2K Sports since [[Take-Two Interactive]] gained the license from [[THQ]] in a bankruptcy filing.<ref name=Announce>[http://www.wwe.com/inside/wwe-13/2k-and-wwe-announce-exclusive-multi-year-agreement-for-wwe-video-game-series-26090727 "2K and WWE announce exclusive multi-year agreement for ''WWE'' video game series", from ''WWE.com'']</ref> It is the sequel to ''[[WWE '13]]'' and it is succeeded by ''[[WWE 2K15]]''. It is the first game in the [[WWE 2K|''WWE 2K'' series]]. It was released on October 29, 2013, in North America, October 30, 2013, in Japan,<ref name="yukes.co.jp" /> October 31, 2013, in Australia, and November 1, 2013, in Europe and India. It is the final ''WWE'' video game that featured the scratch logo, first appeared in the [[Attitude Era]], as the company introduced a new logo in 2014, which was originally used as the logo of the [[WWE Network]].<ref>[http://www.wwe.com/inside/wwe-unveils-new-logo "''WWE'' unveils new logo" from ''wwen.com'']</ref>
'''''WWE 2K14''''' is a [[professional wrestling]] video game developed by [[Yuke's]] and published by [[2K Sports]] for the [[PlayStation 3]] and [[Xbox 360]]. It was released on October 29, 2013, in North America, October 30, 2013, in Japan,<ref name="yukes.co.jp" /> October 31, 2013, in Australia, and November 1, 2013, in Europe and India. The game's box art features [[Dwayne Johnson|The Rock]] as the cover athlete.<ref>{{Cite web |url=http://www.2ksports.com/news/2ksports/422 |title=The Next ''WWE'' Games Title Will Be Called ''WWE 2K14'' and Will Feature The Rock as Cover Superstar|publisher=2KSports.com |access-date=April 10, 2013 |archive-url=https://web.archive.org/web/20130413014150/http://www.2ksports.com/news/2ksports/422 |archive-date=April 13, 2013 |url-status=dead }}</ref><ref>{{Cite web |url=http://wwe.2k.com/news/us-wwe-games-now-part-of-2k-games.php |title="''WWE GAMES'' IS NOW PART OF 2K" from ''2KSports.com'' |access-date=June 29, 2013 |archive-url=https://web.archive.org/web/20130629011325/http://wwe.2k.com/news/us-wwe-games-now-part-of-2k-games.php |archive-date=June 29, 2013 |url-status=dead }}</ref>


Succeeding 2012's ''[[WWE '13]]'', ''2K14'' is the first game in the [[WWE 2K|''WWE 2K'' series]], and is the first game to be published after [[Take-Two Interactive]] gained the license for [[WWE]] video games from [[THQ]] in a bankruptcy filing.<ref name=Announce>[http://www.wwe.com/inside/wwe-13/2k-and-wwe-announce-exclusive-multi-year-agreement-for-wwe-video-game-series-26090727 "2K and WWE announce exclusive multi-year agreement for ''WWE'' video game series", from ''WWE.com'']</ref> It was also the final video game to use WWE's "scratch" logo that first appeared in the [[Attitude Era]].<ref>[http://www.wwe.com/inside/wwe-unveils-new-logo "''WWE'' unveils new logo" from ''wwen.com'']</ref>
== Exhibition ==
Many of the gameplay features from ''WWE '13'' have been updated. These include the navigation system, allowing for more fluid walking, running and dragging motions. Characters also move faster than previously. Before running, characters display "starting up" animations, to prevent players from spamming running attacks. All chain reversals now result in offensive attacks, to make for quicker matches by avoiding continuous reversal stalemates. Catapult finishers can now be used offensively. Some characters can launch an opponent into the air and catch them for a catch finisher. Seven new ''OMG'' moments have been added, allowing certain finishers to be done on two opponents, and players to interact with the arena environment. The nearfall system too has been improved, with more two counts. Few new matches have been added, though a Slobberknocker Mode, adapted from The Streak season mode, had been added as a gauntlet match.<ref>{{Cite web |url=http://wwe.2k.com/news/us-gameplay-improvements.php |title="''WWE 2K14'' GAMEPLAY IMPROVEMENTS", from ''2K.com'' |access-date=July 22, 2013 |archive-url=https://web.archive.org/web/20130722000115/http://wwe.2k.com/news/us-gameplay-improvements.php |archive-date=July 22, 2013 |url-status=dead }}</ref>


The game is succeeded by ''[[WWE 2K15]]'' in 2014.
== Create Suite ==

The long-standing mode, "Create-a-Superstar" has been tweaked to have an expanded character save slot that can be filled with up to 100 created superstars. While the mode itself remains much of the same, the ability to use existing superstars as a template for new custom variants has been added. The player continues to have the option to create their own entrances and finishers. The ability to create a custom WWE championship is also available, having been made more reminiscent to previous iterations after having limited creativity in ''WWE '13''.<ref name="ign.com">{{cite web|url=http://www.ign.com/articles/2013/10/14/wwe-2k14-goes-for-the-goat|title=''WWE 2K14'' Goes for the GOAT|work=IGN|access-date=August 28, 2015}}</ref>
== Gameplay ==
''2K14''' is primarily an update of ''[[WWE '13]]'', featuring various changes to modes and mechanics, along with new several features.

=== Exhibition ===
Improvements have been made to the navigation system, allowing for more fluid walking, running and dragging motions. Characters also move faster than previously; before running, characters display "starting up" animations, to prevent players from spamming running attacks. All chain reversals now result in offensive attacks, to make for quicker matches by avoiding continuous reversal stalemates. Catapult finishers can now be used offensively. Some characters can launch an opponent into the air and catch them for a catch finisher. Seven new "OMG!" moments have been added, allowing certain finishers to be done on two opponents, and players to interact with the arena environment. The nearfall system has been improved with more two counts. A "Slobberknocker Mode", adapted from "The Streak" season mode, had been added as a gauntlet match.<ref>{{Cite web |url=http://wwe.2k.com/news/us-gameplay-improvements.php |title="''WWE 2K14'' GAMEPLAY IMPROVEMENTS", from ''2K.com'' |access-date=July 22, 2013 |archive-url=https://web.archive.org/web/20130722000115/http://wwe.2k.com/news/us-gameplay-improvements.php |archive-date=July 22, 2013 |url-status=dead }}</ref>

=== Create Suite ===
"Create-a-Superstar" now features expanded character save slots for up to 100 created superstars. The mode also introduces the ability to use existing superstars as a template for new custom variants. "Create-a-Championship" has been expanded after being limited in ''[[WWE '13]]''.<ref name="ign.com">{{cite web|url=http://www.ign.com/articles/2013/10/14/wwe-2k14-goes-for-the-goat|title=''WWE 2K14'' Goes for the GOAT|work=IGN|access-date=August 28, 2015}}</ref>


== Story modes ==
== Story modes ==
=== 30 Years of WrestleMania ===
=== 30 Years of WrestleMania ===
''WWE 2K14'' features a new single player campaign called "The 30 Years of [[WrestleMania]]", a nostalgia-based gameplay mode that recreates nearly three decades of WWE history, including 45 matches, classic WWE footage and many legendary characters.<ref name=thirty>{{cite web|url=http://wwe.2k.com/news/us-30-years-of-wrestlemania.php|archive-url=https://archive.today/20130812144722/http://wwe.2k.com/news/us-30-years-of-wrestlemania.php|url-status=dead|archive-date=August 12, 2013|title=Experience 30 Years of WrestleMania|publisher=[[2K Sports]]|access-date=August 12, 2013}}</ref> Like ''[[WWE Legends of WrestleMania]]'' and ''[[WWE '13]]'', the campaign revolves around historical stories rather than original ones. The mode features a distinct roster of wrestlers and alternate gimmicks, who wrestled at WrestleMania (especially in main events).<ref name=IGN>{{cite web|url=http://ca.ign.com/articles/2013/08/20/reliving-the-legacy-of-wrestlemania-in-wwe-2k14|title=Reliving the Legacy of Wrestlemania in ''WWE 2K14''|work=IGN|access-date=August 28, 2015}}</ref>
''WWE 2K14'' features a single player campaign called "The 30 Years of [[WrestleMania]]", which recreates nearly three decades of WWE history. Similar to ''WWE '13'''s "[[Attitude Era]] mode", "30 Years of [[WrestleMania]]" spans 45 matches centered around various characters, alternate gimmicks, and the use of classic WWE footage.<ref name=thirty>{{cite web|url=http://wwe.2k.com/news/us-30-years-of-wrestlemania.php|archive-url=https://archive.today/20130812144722/http://wwe.2k.com/news/us-30-years-of-wrestlemania.php|url-status=dead|archive-date=August 12, 2013|title=Experience 30 Years of WrestleMania|publisher=[[2K Sports]]|access-date=August 12, 2013}}</ref> The storyline's distinctly follow characters who were involved in memorable WrestleMania matches.<ref name=IGN>{{cite web|url=http://ca.ign.com/articles/2013/08/20/reliving-the-legacy-of-wrestlemania-in-wwe-2k14|title=Reliving the Legacy of Wrestlemania in ''WWE 2K14''|work=IGN|access-date=August 28, 2015}}</ref>


In "Wrestlemania mode", matches have primary objectives that required to completed; and bonus historical objectives to recreate iconic moments. In some cases, the player will follow a guided sequence of inputs, rather than freely control their character.<ref name=IGN /> Storylines featured include; "Hulkamania Runs Wild", which focuses on [[Hulk Hogan]] in early WrestleMania events; and "The New Generation", showcasing the rise of [[Bret Hart]] and [[Shawn Michaels]] in the mid-1990s.<ref name=IGN /> In addition, the mode's "Attitude Era" chapter brings back storylines featured in ''[[WWE '13]]''{{'}}s "Attitude Era" mode.<ref name=":0">{{cite web|url=http://www.polygon.com/2013/9/20/4749398/wwe-2k14-30-years-of-wrestlemania-mode-attitude-era-matches|title=''WWE 2K14'' Wrestle alongside new storylines.<ref name=":0">{{cite web|url=http://www.polygon.com/2013/9/20/4749398/wwe-2k14-30-years-of-wrestlemania-mode-attitude-era-matches|title=''WWE 2K14'' WrestleMania reveals continue with Attitude Era bouts|author=Samit Sarkar|work=Polygon|date=September 20, 2013|access-date=August 28, 2015}}</ref> The "Ruthless Aggression" chapter focuses on the departure of The Rock, lessened focus on [[Triple H]] and rise of [[John Cena]].<ref name=":0" /> The final "Universe Era" chapter focuses on the rise of [[Randy Orton]] and the returns of [[Dwayne Johnson|The Rock]] and [[Brock Lesnar]].<ref>{{cite web|url=http://www.polygon.com/2013/9/23/4761886/wwe-2k14-30-years-of-wrestlemania-mode-universe-era|title='Universe Era' closes ''WWE 2K14''{{'}}s 30 Years of WrestleMania mode|author=Samit Sarkar|work=Polygon|date=September 23, 2013|access-date=August 28, 2015}}</ref>
In Wrestlemania mode, matches have primary objectives, required to beat the game, and bonus historical objectives, which result in recreated WrestleMania moments. Sometimes, the player must follow a guided sequence of inputs, rather than freely control the character.<ref name=IGN />


=== "The Streak" ===
In 45 primary matches, the player competes through storylines of various lengths, switching predetermined characters as they are completed. Each chapter has its own title and focus; "Hulkamania Runs Wild" focuses on [[Hulk Hogan]] and early WrestleManias, while "The New Generation" showcases the rise of [[Bret Hart]] and [[Shawn Michaels]] in the mid-1990s.<ref name=IGN /> The "Attitude Era" chapter brings back some matches from ''WWE '13''{{'}}s "Attitude Era" mode, as well as some not covered before.<ref name=":0">{{cite web|url=http://www.polygon.com/2013/9/20/4749398/wwe-2k14-30-years-of-wrestlemania-mode-attitude-era-matches|title=''WWE 2K14'' WrestleMania reveals continue with Attitude Era bouts|author=Samit Sarkar|work=Polygon|date=September 20, 2013|access-date=August 28, 2015}}</ref> The "Ruthless Aggression" chapter focuses on the departure of The Rock, lessened focus on [[Triple H]] and rise of [[John Cena]].<ref name=":0" /> The final "Universe Era" chapter focuses on the rise of [[Randy Orton]] and the returns of [[Dwayne Johnson|The Rock]] and [[Brock Lesnar]].<ref>{{cite web|url=http://www.polygon.com/2013/9/23/4761886/wwe-2k14-30-years-of-wrestlemania-mode-universe-era|title='Universe Era' closes ''WWE 2K14''{{'}}s 30 Years of WrestleMania mode|author=Samit Sarkar|work=Polygon|date=September 23, 2013|access-date=August 28, 2015}}</ref>
The game has a mode that focuses on [[The Undertaker]]'s [[WrestleMania]] [[The Streak (wrestling)|winning streak]] of 21 matches at the time of the game's release. As The Undertaker, the player can either battle waves of opponents attempting to break the streak. The player can also select any character and challenge The Undertaker at WrestleMania themselves. The difficulty level is higher than in any previous ''WWE'' game. The Undertaker can chokeslam the player if grappled at the head; submit the player with the Hell's Gate when The Undertaker is grounded; and can appear once behind the player, in an animation previously used for if the Undertaker interferes in a match, if he has a finisher stored.<ref name="ign.com" />


=== The Streak mode ===
=== WWE Universe ===
"WWE Universe" is overhauled, carrying over features from previous games, while introducing new features of its own. The player can customize existing WWE Shows, bring back retired series, or create their own original shows. They can choose the superstars participating on these shows and the titles featured on them. The ability to choose the status of a WWE Superstar, whether assigned to one show, several, a legend or a free agent is also available.
The game has a mode that focuses on [[The Undertaker]]'s [[WrestleMania]] [[The Streak (wrestling)|winning streak]] of 21 matches (21-0) at the time of the game's release. In "The Streak" mode, the player chooses to defend the streak as The Undertaker, battling waves of opponents, or to attempt to break it, with any character. When facing The Undertaker at WrestleMania, the difficulty level is higher than in any previous ''WWE'' game. The Undertaker can chokeslam the player if grappled at the head, submit the player with the Hell's Gate when The Undertaker is grounded and can appear once behind the player in an animation previously used for if the Undertaker interferes in a match, if he has a finisher stored.<ref name="ign.com" />


A new feature introduced is the Rivalry Manager. Corroborating with an updated statistics tracker, "Rivalry Manager" can track all rivalries as well divide storylines into periods based on dates, during which period the rivalry will continue depending on in-ring decisions. Previous "Universe" storylines from earlier games have been revamped to use the "Rivalry Manager".<ref name="ign.com" />
=== WWE Universe mode ===
The sandbox mode, "WWE Universe", returns, though overhauled to a degree. Continuing the previous features, players get the option to customize existing WWE Shows, bring back retired series or create their own original shows and choose the superstars participating and the titles available. The ability to choose the status of a WWE superstar, whether assigned to one show, several, a legend or a free agent is also available. The ability to delete shows is once again present, as is a further renovated WWE statistics system. The ability to reset a Universe Mode, should it get too "clunky" is once again available. Continuing the ever expanding story mode options, ''WWE 2K14'' offers the most control in customizing a player's "universe" by giving them more control over storylines through a new Rivalry Manager. Corroborating with the statistics tracker, the Rivalry Manager can stat-track all the rivalries as well divide storylines into periods based on dates during which period the rivalry will continue depending on in-ring decisions. All the previous storylines from earlier ''WWE'' games containing Universe Mode are present, but have been revamped to fit into the Rivalry Manager.<ref name="ign.com" />


== Marketing and release ==
== Marketing and release ==
Casey Collins, WWE Executive Vice President of Consumer Products, revealed on June 4 at the WWE Global Business Partner Summit, that [[Dwayne Johnson|The Rock]] would be featured on the cover of ''WWE 2K14''.<ref>[http://www.wrestling-online.com/wwe/the-rock-lands-on-the-cover-of-wwe-2k-14-video-game/ "The Rock lands on the cover of ''WWE 2K14'' video game", from ''Wrestling-Online.com'']</ref> The official cover and trailer were revealed on the June 24 episode of ''[[WWE Raw]]''.<ref>[http://www.wwe.com/shows/raw/2013-06-24/wwe-raw-results-26126028/page-5 "Jerry "The King" Lawler revealed the "''WWE 2K14''" cover" from ''WWE.com'']</ref> In July, [[The Ultimate Warrior]] was announced as a pre-order exclusive playable character.<ref>{{cite AV media|url=https://www.youtube.com/watch?v=9l2FeI5GMg0|title=Ultimate Warrior returns as the WWE 2K14 pre-order bonus (Official)|date=July 15, 2013|work=YouTube|access-date=August 28, 2015}}</ref> On August 1, 2K Games announced a special "Phenom Edition" which included [[The Undertaker|Undertaker]]-themed extras, including the [[The Undertaker#American Bad Ass (2000–2001)|"American Badass"]] playable character.<ref>{{cite web|title=''WWE 2K14'' Phenom Edition Has Undertaker-Themed Bonuses|url=http://gameslatestnews.com/2013/08/02/wwe-2k14-phenom-edition-has-undertaker-themed-bonuses-2918/|work=GamesLatestNews|date=August 2, 2013|access-date=August 2, 2013}}</ref>
Casey Collins, WWE Executive Vice President of Consumer Products, revealed on June 4 at the WWE Global Business Partner Summit, that [[Dwayne Johnson|The Rock]] would be featured on the cover of ''WWE 2K14''.<ref>[http://www.wrestling-online.com/wwe/the-rock-lands-on-the-cover-of-wwe-2k-14-video-game/ "The Rock lands on the cover of ''WWE 2K14'' video game", from ''Wrestling-Online.com'']</ref> The official cover and trailer were revealed on the June 24 episode of ''[[WWE Raw]]''.<ref>[http://www.wwe.com/shows/raw/2013-06-24/wwe-raw-results-26126028/page-5 "Jerry "The King" Lawler revealed the "''WWE 2K14''" cover" from ''WWE.com'']</ref>


In July, [[The Ultimate Warrior]] was announced as a pre-order exclusive playable character.<ref>{{cite AV media|url=https://www.youtube.com/watch?v=9l2FeI5GMg0|title=Ultimate Warrior returns as the WWE 2K14 pre-order bonus (Official)|date=July 15, 2013|work=YouTube|access-date=August 28, 2015}}</ref> On August 1, 2K Games announced a special "Phenom Edition" which included [[The Undertaker|Undertaker]]-themed extras, including the [[The Undertaker#American Bad Ass (2000–2001)|"American Badass"]] gimmick as a playable character.<ref>{{cite web|title=''WWE 2K14'' Phenom Edition Has Undertaker-Themed Bonuses|url=http://gameslatestnews.com/2013/08/02/wwe-2k14-phenom-edition-has-undertaker-themed-bonuses-2918/|work=GamesLatestNews|date=August 2, 2013|access-date=August 2, 2013}}</ref>
== Downloadable content ==
Three DLC packs were released for the game, focusing on the [[New World Order (professional wrestling)|nWo]], new superstars, and additional moves. Additionally, pre-order bonuses for Biker Undertaker and the Ultimate Warrior were made available to buy separate as well.


== Reception ==
== Reception ==

Revision as of 19:19, 10 February 2022

WWE 2K14
A picture of Dwayne "The Rock" Johnson on a wrestling ring, yelling into a microphone is shown on a red background. The game's logo appears on the top.
Cover art featuring The Rock
DeveloperYuke's[a]
Publisher2K Sports
SeriesWWE 2K
PlatformsPlayStation 3
Xbox 360
Release
  • NA: October 29, 2013
  • JP: October 30, 2013[1]
  • AU: October 31, 2013
  • EU: November 1, 2013
  • IND: November 1, 2013
GenreSports
ModesSingle-player, multiplayer

WWE 2K14 is a professional wrestling video game developed by Yuke's and published by 2K Sports for the PlayStation 3 and Xbox 360. It was released on October 29, 2013, in North America, October 30, 2013, in Japan,[1] October 31, 2013, in Australia, and November 1, 2013, in Europe and India. The game's box art features The Rock as the cover athlete.[2][3]

Succeeding 2012's WWE '13, 2K14 is the first game in the WWE 2K series, and is the first game to be published after Take-Two Interactive gained the license for WWE video games from THQ in a bankruptcy filing.[4] It was also the final video game to use WWE's "scratch" logo that first appeared in the Attitude Era.[5]

The game is succeeded by WWE 2K15 in 2014.

Gameplay

2K14' is primarily an update of WWE '13, featuring various changes to modes and mechanics, along with new several features.

Exhibition

Improvements have been made to the navigation system, allowing for more fluid walking, running and dragging motions. Characters also move faster than previously; before running, characters display "starting up" animations, to prevent players from spamming running attacks. All chain reversals now result in offensive attacks, to make for quicker matches by avoiding continuous reversal stalemates. Catapult finishers can now be used offensively. Some characters can launch an opponent into the air and catch them for a catch finisher. Seven new "OMG!" moments have been added, allowing certain finishers to be done on two opponents, and players to interact with the arena environment. The nearfall system has been improved with more two counts. A "Slobberknocker Mode", adapted from "The Streak" season mode, had been added as a gauntlet match.[6]

Create Suite

"Create-a-Superstar" now features expanded character save slots for up to 100 created superstars. The mode also introduces the ability to use existing superstars as a template for new custom variants. "Create-a-Championship" has been expanded after being limited in WWE '13.[7]

Story modes

30 Years of WrestleMania

WWE 2K14 features a single player campaign called "The 30 Years of WrestleMania", which recreates nearly three decades of WWE history. Similar to WWE '13's "Attitude Era mode", "30 Years of WrestleMania" spans 45 matches centered around various characters, alternate gimmicks, and the use of classic WWE footage.[8] The storyline's distinctly follow characters who were involved in memorable WrestleMania matches.[9]

In "Wrestlemania mode", matches have primary objectives that required to completed; and bonus historical objectives to recreate iconic moments. In some cases, the player will follow a guided sequence of inputs, rather than freely control their character.[9] Storylines featured include; "Hulkamania Runs Wild", which focuses on Hulk Hogan in early WrestleMania events; and "The New Generation", showcasing the rise of Bret Hart and Shawn Michaels in the mid-1990s.[9] In addition, the mode's "Attitude Era" chapter brings back storylines featured in WWE '13's "Attitude Era" mode.Cite error: A <ref> tag is missing the closing </ref> (see the help page). The "Ruthless Aggression" chapter focuses on the departure of The Rock, lessened focus on Triple H and rise of John Cena.[10] The final "Universe Era" chapter focuses on the rise of Randy Orton and the returns of The Rock and Brock Lesnar.[11]

"The Streak"

The game has a mode that focuses on The Undertaker's WrestleMania winning streak of 21 matches at the time of the game's release. As The Undertaker, the player can either battle waves of opponents attempting to break the streak. The player can also select any character and challenge The Undertaker at WrestleMania themselves. The difficulty level is higher than in any previous WWE game. The Undertaker can chokeslam the player if grappled at the head; submit the player with the Hell's Gate when The Undertaker is grounded; and can appear once behind the player, in an animation previously used for if the Undertaker interferes in a match, if he has a finisher stored.[7]

WWE Universe

"WWE Universe" is overhauled, carrying over features from previous games, while introducing new features of its own. The player can customize existing WWE Shows, bring back retired series, or create their own original shows. They can choose the superstars participating on these shows and the titles featured on them. The ability to choose the status of a WWE Superstar, whether assigned to one show, several, a legend or a free agent is also available.

A new feature introduced is the Rivalry Manager. Corroborating with an updated statistics tracker, "Rivalry Manager" can track all rivalries as well divide storylines into periods based on dates, during which period the rivalry will continue depending on in-ring decisions. Previous "Universe" storylines from earlier games have been revamped to use the "Rivalry Manager".[7]

Marketing and release

Casey Collins, WWE Executive Vice President of Consumer Products, revealed on June 4 at the WWE Global Business Partner Summit, that The Rock would be featured on the cover of WWE 2K14.[12] The official cover and trailer were revealed on the June 24 episode of WWE Raw.[13]

In July, The Ultimate Warrior was announced as a pre-order exclusive playable character.[14] On August 1, 2K Games announced a special "Phenom Edition" which included Undertaker-themed extras, including the "American Badass" gimmick as a playable character.[15]

Reception

WWE 2K14 received positive reviews, with the Xbox 360 version receiving "generally favorable" reviews", while the PS3 version received "average" reviews from critics, according to review aggregator Metacritic which gave the Xbox 360 version a score of 75/100 based on 42 reviews and the PlayStation 3 version a score of 74/100 based on 21 reviews.[16]

IGN gave the game an 8.7 out of 10 saying "It still lacks the brains to deliver competent AI and commentators, but WWE 2K14 has more than enough brawn to make up for it. 30 Years of Wrestlemania provides the strongest campaign backbone the series has had in a long time, the in-ring action is faster and more fluid than it's been in years, and thanks to WWE 2K14's continually expanding creation suite, we're swimming in more options than we ever knew we wanted. It is indeed "time to play the game".[17] GameSpot rated the game a 6 out of 10, saying that the game was clunky, "It's a shame the wrestling isn't up to par in WWE 2K14 because the elements surrounding it are so interesting... For anyone who grew up loving professional wrestling, be prepared to be swept away in a tide of nostalgia. If only the core action could have been as compelling."[18]

See also

Notes

  1. ^ Additional work by Visual Concepts

References

  1. ^ a b YUKE'S Co., Ltd. "WWE2k20 - 開発タイトル - 株式会社ユークス". yukes.co.jp. Retrieved August 28, 2015.
  2. ^ "The Next WWE Games Title Will Be Called WWE 2K14 and Will Feature The Rock as Cover Superstar". 2KSports.com. Archived from the original on April 13, 2013. Retrieved April 10, 2013.
  3. ^ ""WWE GAMES IS NOW PART OF 2K" from 2KSports.com". Archived from the original on June 29, 2013. Retrieved June 29, 2013.
  4. ^ "2K and WWE announce exclusive multi-year agreement for WWE video game series", from WWE.com
  5. ^ "WWE unveils new logo" from wwen.com
  6. ^ ""WWE 2K14 GAMEPLAY IMPROVEMENTS", from 2K.com". Archived from the original on July 22, 2013. Retrieved July 22, 2013.
  7. ^ a b c "WWE 2K14 Goes for the GOAT". IGN. Retrieved August 28, 2015.
  8. ^ "Experience 30 Years of WrestleMania". 2K Sports. Retrieved August 12, 2013.{{cite web}}: CS1 maint: deprecated archival service (link)
  9. ^ a b c "Reliving the Legacy of Wrestlemania in WWE 2K14". IGN. Retrieved August 28, 2015.
  10. ^ Cite error: The named reference :0 was invoked but never defined (see the help page).
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